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	<id>https://certified.wiki/index.php?action=history&amp;feed=atom&amp;title=Payday_2</id>
	<title>Payday 2 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://certified.wiki/index.php?action=history&amp;feed=atom&amp;title=Payday_2"/>
	<link rel="alternate" type="text/html" href="https://certified.wiki/index.php?title=Payday_2&amp;action=history"/>
	<updated>2026-04-10T18:50:27Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://certified.wiki/index.php?title=Payday_2&amp;diff=4280&amp;oldid=prev</id>
		<title>Admin at 20:21, 5 March 2026</title>
		<link rel="alternate" type="text/html" href="https://certified.wiki/index.php?title=Payday_2&amp;diff=4280&amp;oldid=prev"/>
		<updated>2026-03-05T20:21:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:21, 5 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|introduction=&amp;#039;&amp;#039;&amp;#039;Payday 2&amp;#039;&amp;#039;&amp;#039; is a co-op heist shooter where players take on the role of a criminal crew carrying out high-stakes robberies in Washington, D.C. After a two-year hiatus, the gang, led by the mysterious Bain through his network Crime.net, returns to commit a series of increasingly complex heists. Players plan and execute missions like bank raids, jewelry store robberies, and armored car hijackings, often spanning multiple days, requiring precise coordination, stealth, and combat skills. The game features deep customization, a dynamic skill tree, and a story-driven campaign that unfolds through a series of missions, culminating in a large-scale conflict involving rival gangs, corrupt officials, and hidden conspiracies.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|introduction=&amp;#039;&amp;#039;&amp;#039;Payday 2&amp;#039;&amp;#039;&amp;#039; is a co-op heist shooter where players take on the role of a criminal crew carrying out high-stakes robberies in Washington, D.C. After a two-year hiatus, the gang, led by the mysterious Bain through his network Crime.net, returns to commit a series of increasingly complex heists. Players plan and execute missions like bank raids, jewelry store robberies, and armored car hijackings, often spanning multiple days, requiring precise coordination, stealth, and combat skills. The game features deep customization, a dynamic skill tree, and a story-driven campaign that unfolds through a series of missions, culminating in a large-scale conflict involving rival gangs, corrupt officials, and hidden conspiracies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|gameplay=In Payday 2 you start by casing a location in stealth mode, scouting cameras, guards, and vaults before donning masks and weapons to carry out the job.  Missions range from bank heists and jewelry store raids to prison breaks and drug deals, often spanning multiple days with evolving objectives. Success depends on teamwork, communication, and strategy—whether you&amp;#039;re going silent to avoid alarms or going loud with heavy firepower. After each heist, you earn money, experience, and loot, which you can use to upgrade weapons, unlock new skills, and customize cosmetic masks. The game emphasizes dynamic, high-tension combat as police reinforcements flood in, requiring constant coordination to survive and escape.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|gameplay=In Payday 2 you start by casing a location in stealth mode, scouting cameras, guards, and vaults before donning masks and weapons to carry out the job.  Missions range from bank heists and jewelry store raids to prison breaks and drug deals, often spanning multiple days with evolving objectives. Success depends on teamwork, communication, and strategy—whether you&amp;#039;re going silent to avoid alarms or going loud with heavy firepower. After each heist, you earn money, experience, and loot, which you can use to upgrade weapons, unlock new skills, and customize cosmetic masks. The game emphasizes dynamic, high-tension combat as police reinforcements flood in, requiring constant coordination to survive and escape.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|forklifts=The game features the [[Forklift (Payday 2)|Forklift (Payday 2)]]. It can be located on several of the different heist maps. It&#039;s drivable and works as a game mechanic by carrying loot bags, providing cover from fire, elevating the player to reach the ceiling, or by distracting guards by setting of the alarm.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|forklifts=The game features the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/ins&gt;[[Forklift (Payday 2)|Forklift (Payday 2)]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/ins&gt;. It can be located on several of the different heist maps. It&#039;s drivable and works as a game mechanic by carrying loot bags, providing cover from fire, elevating the player to reach the ceiling, or by distracting guards by setting of the alarm.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Gallery Game&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Gallery Game&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://certified.wiki/index.php?title=Payday_2&amp;diff=4279&amp;oldid=prev</id>
		<title>Admin at 20:21, 5 March 2026</title>
		<link rel="alternate" type="text/html" href="https://certified.wiki/index.php?title=Payday_2&amp;diff=4279&amp;oldid=prev"/>
		<updated>2026-03-05T20:21:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:21, 5 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|introduction=&amp;#039;&amp;#039;&amp;#039;Payday 2&amp;#039;&amp;#039;&amp;#039; is a co-op heist shooter where players take on the role of a criminal crew carrying out high-stakes robberies in Washington, D.C. After a two-year hiatus, the gang, led by the mysterious Bain through his network Crime.net, returns to commit a series of increasingly complex heists. Players plan and execute missions like bank raids, jewelry store robberies, and armored car hijackings, often spanning multiple days, requiring precise coordination, stealth, and combat skills. The game features deep customization, a dynamic skill tree, and a story-driven campaign that unfolds through a series of missions, culminating in a large-scale conflict involving rival gangs, corrupt officials, and hidden conspiracies.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|introduction=&amp;#039;&amp;#039;&amp;#039;Payday 2&amp;#039;&amp;#039;&amp;#039; is a co-op heist shooter where players take on the role of a criminal crew carrying out high-stakes robberies in Washington, D.C. After a two-year hiatus, the gang, led by the mysterious Bain through his network Crime.net, returns to commit a series of increasingly complex heists. Players plan and execute missions like bank raids, jewelry store robberies, and armored car hijackings, often spanning multiple days, requiring precise coordination, stealth, and combat skills. The game features deep customization, a dynamic skill tree, and a story-driven campaign that unfolds through a series of missions, culminating in a large-scale conflict involving rival gangs, corrupt officials, and hidden conspiracies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|gameplay=In Payday 2 you start by casing a location in stealth mode, scouting cameras, guards, and vaults before donning masks and weapons to carry out the job.  Missions range from bank heists and jewelry store raids to prison breaks and drug deals, often spanning multiple days with evolving objectives. Success depends on teamwork, communication, and strategy—whether you&amp;#039;re going silent to avoid alarms or going loud with heavy firepower. After each heist, you earn money, experience, and loot, which you can use to upgrade weapons, unlock new skills, and customize cosmetic masks. The game emphasizes dynamic, high-tension combat as police reinforcements flood in, requiring constant coordination to survive and escape.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|gameplay=In Payday 2 you start by casing a location in stealth mode, scouting cameras, guards, and vaults before donning masks and weapons to carry out the job.  Missions range from bank heists and jewelry store raids to prison breaks and drug deals, often spanning multiple days with evolving objectives. Success depends on teamwork, communication, and strategy—whether you&amp;#039;re going silent to avoid alarms or going loud with heavy firepower. After each heist, you earn money, experience, and loot, which you can use to upgrade weapons, unlock new skills, and customize cosmetic masks. The game emphasizes dynamic, high-tension combat as police reinforcements flood in, requiring constant coordination to survive and escape.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|forklifts=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Becoming drivable with the release of the Meltdown heist, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/del&gt;[[Forklift (Payday 2)]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039; is a handy but slow vehicle that &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;move around &lt;/del&gt;several &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lootbags at once. In The Alesso Heist, its forks are occupied by a stack &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cardboard boxes, preventing the Forklift from being used as loot transportation. The Forklift returns in Dragon Heist, where its forks are used to gain access to the warehouse if &lt;/del&gt;the heist &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;goes loud&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;After using its forks, the Forklift breaks &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;becomes undrivable.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|forklifts=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The game features &lt;/ins&gt;the [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Forklift (Payday 2)|&lt;/ins&gt;Forklift (Payday 2)]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. It &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be located on &lt;/ins&gt;several of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;different &lt;/ins&gt;heist &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;maps&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&#039;s drivable &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;works &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a game mechanic by carrying loot bags&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;providing cover from fire&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;elevating &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player to reach &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ceiling&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or by &lt;/ins&gt;distracting &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;guards by setting of &lt;/ins&gt;the alarm.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Like the Falcogini, the Forklift appears in heists &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;non-drivable decorative elements&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in Big Oil Day 1, Street Escape, Transport: Train Heist, Election Day Day 1 and Day 2 Plan A/B, Shadow Raid, White Xmas, The Bomb: Dockyard&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Beneath &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mountain, Murky Station, Get &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Coke Day 2&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and Henry&#039;s Rock. In Election Day, the forklifts can be used to create guard-&lt;/del&gt;distracting &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;noise, but can&#039;t be used after either a guard turns it off, or &lt;/del&gt;the alarm &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is raised.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It very closely resembles a Toyota 1.0-3.5 Tonne 8-Series 4-Wheel Forklift&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Gallery Game&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Gallery Game&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot;&gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Footer Game&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Footer Game&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|notes=Forklift content retrieved from https://payday.fandom.com/wiki/Vehicles#Forklift under the [https://creativecommons.org/licenses/by-sa/3.0/ CC-BY-SA] license.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|categories=First-person Shooter, Stealth, Single-player, Online Co-op, PlayStation 4, PlayStation 3&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|categories=First-person Shooter, Stealth, Single-player, Online Co-op, PlayStation 4, PlayStation 3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://certified.wiki/index.php?title=Payday_2&amp;diff=4013&amp;oldid=prev</id>
		<title>Admin at 22:42, 17 February 2026</title>
		<link rel="alternate" type="text/html" href="https://certified.wiki/index.php?title=Payday_2&amp;diff=4013&amp;oldid=prev"/>
		<updated>2026-02-17T22:42:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:42, 18 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|developers=Overkill Software, Sidetrack Games&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|developers=Overkill Software, Sidetrack Games&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|publishers=505 Games&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|publishers=505 Games&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|platforms=Windows&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Playstation 3&lt;/del&gt;, Xbox 360&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Playstation 4&lt;/del&gt;, Xbox One, Linux, Nintendo Switch&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|platforms=Windows, Xbox 360, Xbox One, Linux, Nintendo Switch&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, PlayStation 3, PlayStation 4&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|genres=First-person Shooter, Stealth&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|genres=First-person Shooter, Stealth&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|modes=Single-player, Online Co-op&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|modes=Single-player, Online Co-op&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot;&gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Footer Game&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Footer Game&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|notes=Forklift content retrieved from https://payday.fandom.com/wiki/Vehicles#Forklift under the [https://creativecommons.org/licenses/by-sa/3.0/ CC-BY-SA] license.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|notes=Forklift content retrieved from https://payday.fandom.com/wiki/Vehicles#Forklift under the [https://creativecommons.org/licenses/by-sa/3.0/ CC-BY-SA] license.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|categories=First-person Shooter, Stealth, Single-player, Online Co-op&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|categories=First-person Shooter, Stealth, Single-player, Online Co-op&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, PlayStation 4, PlayStation 3&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Social_Footer}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Social_Footer}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{#ifeq: {{FULLPAGENAME}} | Form:Create Game/Preload | | [[Category:Video Games]] }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{#ifeq: {{FULLPAGENAME}} | Form:Create Game/Preload | | [[Category:Video Games]] }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://certified.wiki/index.php?title=Payday_2&amp;diff=3716&amp;oldid=prev</id>
		<title>Admin: Created page with &quot;{{Infobox Game |image=Payday2cover.jpg |release=2013-08-13 |developers=Overkill Software, Sidetrack Games |publishers=505 Games |platforms=Windows, Playstation 3, Xbox 360, Playstation 4, Xbox One, Linux, Nintendo Switch |genres=First-person Shooter, Stealth |modes=Single-player, Online Co-op |label1=Series |data1=Payday |label2=Engine |data2=Diesel Engine 2.0 }} {{Content Game |introduction=&#039;&#039;&#039;Payday 2&#039;&#039;&#039; is a co-op heist shooter where players take on the role of a crim...&quot;</title>
		<link rel="alternate" type="text/html" href="https://certified.wiki/index.php?title=Payday_2&amp;diff=3716&amp;oldid=prev"/>
		<updated>2026-02-04T11:52:48Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Infobox Game |image=Payday2cover.jpg |release=2013-08-13 |developers=Overkill Software, Sidetrack Games |publishers=505 Games |platforms=Windows, Playstation 3, Xbox 360, Playstation 4, Xbox One, Linux, Nintendo Switch |genres=First-person Shooter, Stealth |modes=Single-player, Online Co-op |label1=Series |data1=Payday |label2=Engine |data2=Diesel Engine 2.0 }} {{Content Game |introduction=&amp;#039;&amp;#039;&amp;#039;Payday 2&amp;#039;&amp;#039;&amp;#039; is a co-op heist shooter where players take on the role of a crim...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox Game&lt;br /&gt;
|image=Payday2cover.jpg&lt;br /&gt;
|release=2013-08-13&lt;br /&gt;
|developers=Overkill Software, Sidetrack Games&lt;br /&gt;
|publishers=505 Games&lt;br /&gt;
|platforms=Windows, Playstation 3, Xbox 360, Playstation 4, Xbox One, Linux, Nintendo Switch&lt;br /&gt;
|genres=First-person Shooter, Stealth&lt;br /&gt;
|modes=Single-player, Online Co-op&lt;br /&gt;
|label1=Series&lt;br /&gt;
|data1=Payday&lt;br /&gt;
|label2=Engine&lt;br /&gt;
|data2=Diesel Engine 2.0&lt;br /&gt;
}}&lt;br /&gt;
{{Content Game&lt;br /&gt;
|introduction=&amp;#039;&amp;#039;&amp;#039;Payday 2&amp;#039;&amp;#039;&amp;#039; is a co-op heist shooter where players take on the role of a criminal crew carrying out high-stakes robberies in Washington, D.C. After a two-year hiatus, the gang, led by the mysterious Bain through his network Crime.net, returns to commit a series of increasingly complex heists. Players plan and execute missions like bank raids, jewelry store robberies, and armored car hijackings, often spanning multiple days, requiring precise coordination, stealth, and combat skills. The game features deep customization, a dynamic skill tree, and a story-driven campaign that unfolds through a series of missions, culminating in a large-scale conflict involving rival gangs, corrupt officials, and hidden conspiracies.&lt;br /&gt;
|gameplay=In Payday 2 you start by casing a location in stealth mode, scouting cameras, guards, and vaults before donning masks and weapons to carry out the job.  Missions range from bank heists and jewelry store raids to prison breaks and drug deals, often spanning multiple days with evolving objectives. Success depends on teamwork, communication, and strategy—whether you&amp;#039;re going silent to avoid alarms or going loud with heavy firepower. After each heist, you earn money, experience, and loot, which you can use to upgrade weapons, unlock new skills, and customize cosmetic masks. The game emphasizes dynamic, high-tension combat as police reinforcements flood in, requiring constant coordination to survive and escape.&lt;br /&gt;
|forklifts=Becoming drivable with the release of the Meltdown heist, the &amp;#039;&amp;#039;[[Forklift (Payday 2)]]&amp;#039;&amp;#039; is a handy but slow vehicle that can move around several lootbags at once. In The Alesso Heist, its forks are occupied by a stack of cardboard boxes, preventing the Forklift from being used as loot transportation. The Forklift returns in Dragon Heist, where its forks are used to gain access to the warehouse if the heist goes loud. After using its forks, the Forklift breaks and becomes undrivable.&lt;br /&gt;
&lt;br /&gt;
Like the Falcogini, the Forklift appears in heists as non-drivable decorative elements, in Big Oil Day 1, Street Escape, Transport: Train Heist, Election Day Day 1 and Day 2 Plan A/B, Shadow Raid, White Xmas, The Bomb: Dockyard, Beneath the Mountain, Murky Station, Get the Coke Day 2, and Henry&amp;#039;s Rock. In Election Day, the forklifts can be used to create guard-distracting noise, but can&amp;#039;t be used after either a guard turns it off, or the alarm is raised.&lt;br /&gt;
&lt;br /&gt;
It very closely resembles a Toyota 1.0-3.5 Tonne 8-Series 4-Wheel Forklift.&lt;br /&gt;
}}&lt;br /&gt;
{{Gallery Game&lt;br /&gt;
|gallery_image1=Payday2 Forkliftexterior.webp&lt;br /&gt;
|gallery_caption1=The forklift in Payday 2&lt;br /&gt;
}}&lt;br /&gt;
{{Footer Game&lt;br /&gt;
|notes=Forklift content retrieved from https://payday.fandom.com/wiki/Vehicles#Forklift under the [https://creativecommons.org/licenses/by-sa/3.0/ CC-BY-SA] license.&lt;br /&gt;
|categories=First-person Shooter, Stealth, Single-player, Online Co-op&lt;br /&gt;
}}&lt;br /&gt;
{{Social_Footer}}&lt;br /&gt;
&lt;br /&gt;
{{#ifeq: {{FULLPAGENAME}} | Form:Create Game/Preload | | [[Category:Video Games]] }}&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
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