Grim Fandango: Difference between revisions

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{| class="wikitable infotable" style="float: right; display: block;  margin: 0px 10px 10px 15px;"
{{Infobox Game
|colspan="2" style="text-align: center; font-weight: bold; background-color: #EAE4D5;"|Grim Fandango
|image=Grim Fandango artwork.jpg
|-
|release=1998-10-30
|colspan="2"|[[File:Grim Fandango artwork.jpg|thumb|center|Grim Fandango artwork]]
|developers=LucasArts
|-
|publishers=LucasArts
|Release||30. October 1998
|platforms=Windows, Linux, macOS, PlayStation 4, PlayStation Vita, Android, iOS, Nintendo Switch, Xbox One
|-
|genres=Adventure
|Developer(s)||LucasArts
|modes=Single-player
|-
}}
|Publisher(s)||LucasArts
{{Content Game
|-
|introduction='''Grim Fandango''' is a 1998 adventure game developed and published by LucasArts, directed by Tim Schafer. It is set in the Land of the Dead, a retro-futuristic version of the 1950s, where recently departed souls travel before reaching their final destination.
|Platform(s)||Windows<br>Linux<br>OS X<br>PlayStation 4<br>PlayStation Vita<br>Android<br>iOS<br>Nintendo Switch<br>Xbox One
|gameplay=The story follows Manuel "Manny" Calavera, a travel agent who guides souls on their journey. The game combines elements of the Aztec afterlife with film noir style, drawing influences from films like ''The Maltese Falcon'', ''On the Waterfront'', and ''Casablanca''.
|-
Grim Fandango was the first LucasArts adventure game to use 3D computer graphics overlaid on pre-rendered static backgrounds. The game was remastered in January 2015 by Schafer's new developer Double Fine Productions making it playable on modern platforms.
|Genre(s)||[[:Category:Adventure|Adventure]]
}}
|-
{{Gallery Game
|Mode(s)||[[:Category:Single-player|Single-player]]
|gallery_image1=Grimfandango forklift.jpg
|}
|gallery_caption1=The forklift in Grim Fandango which the player controls for a short sequence of the game<ref>S. Derboo, ''The Video Game Forklift Museum'', retrieved 18 June, 2025, from https://samderboo.com/forklifts.php.</ref>
 
}}
Grim Fandango is a 1998 [[:Category:Adventure|adventure]] game developed and published by LucasArts, directed by Tim Schafer.
{{Footer Game
It is set in the Land of the Dead, a retro-futuristic version of the 1950s, where recently departed souls travel before reaching their final destination. The story follows Manuel "Manny" Calavera, a travel agent who guides souls on their journey. The game combines elements of the Aztec afterlife with film noir style, drawing influences from films like The Maltese Falcon, On the Waterfront, and Casablanca.
|notes=<references />
Grim Fandango was the first LucasArts [[:Category:Adventure|adventure]] game to use 3D computer graphics overlaid on pre-rendered static backgrounds.  
|categories=Adventure, Single-player, Video Games, Windows, Linux, macOS, PlayStation 4, PlayStation Vita, Android, iOS, Nintendo Switch, Xbox One
 
}}
The game was remastred in January 2015 by Schafer's new developer Double Fine Productions making it playable on modern platforms.
{{Social_Footer}}
 
<gallery>
Grimfandango forklift.jpg|The forklift in Grim Fandango which the player controls for a short sequence of the game<ref>S. Derboo, ''The Video Game Forklift Museum'', retrieved 18 June, 2025, from https://samderboo.com/forklifts.php.</ref>
</gallery>
 
==Notes==
<references />
 
[[Category:Adventure]]
[[Category:Single-player]]
[[Category:Video Games]]

Latest revision as of 01:43, 17 February 2026

Grim Fandango
Release 30. October 1998
Developer(s) LucasArts
Publisher(s) LucasArts
Platform(s) Windows
Linux
macOS
PlayStation 4
PlayStation Vita
Android
iOS
Nintendo Switch
Xbox One
Genre(s) Adventure
Mode(s) Single-player

Grim Fandango is a 1998 adventure game developed and published by LucasArts, directed by Tim Schafer. It is set in the Land of the Dead, a retro-futuristic version of the 1950s, where recently departed souls travel before reaching their final destination.

Gameplay

The story follows Manuel "Manny" Calavera, a travel agent who guides souls on their journey. The game combines elements of the Aztec afterlife with film noir style, drawing influences from films like The Maltese Falcon, On the Waterfront, and Casablanca. Grim Fandango was the first LucasArts adventure game to use 3D computer graphics overlaid on pre-rendered static backgrounds. The game was remastered in January 2015 by Schafer's new developer Double Fine Productions making it playable on modern platforms.


Gallery

Notes

  1. S. Derboo, The Video Game Forklift Museum, retrieved 18 June, 2025, from https://samderboo.com/forklifts.php.

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