Mat Hoffman's Pro BMX 2: Difference between revisions
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{ | {{Infobox Game | ||
|image=Mat Hoffman Pro BMX 2 cover art.jpg | |||
|release=2002-08-13 | |||
| | |developers=Rainbow Studios | ||
|- | |publishers=Activision O2 | ||
|platforms=PlayStation 2, Xbox, GameCube, Game Boy Advance | |||
| | |genres=Sports | ||
|modes=Single-player, Local Multi-player | |||
| | }} | ||
{{Content Game | |||
| | |introduction='''Mat Hoffman's Pro BMX 2''' is a 2002 BMX video game developed by Rainbow Studios and published by Activision O2. The game serves as a sequel to ''Mat Hoffman's Pro BMX'' and allows players to choose from eleven different professional BMX riders, each with unique stats and trick sets. | ||
|gameplay=The gameplay involves performing and combining different tricks on a BMX bike, with successful executions adding to the player's score. Enhancements over the previous installment include a trick tweaking system, a balance meter for grind and lip tricks, and larger, more interactive environments. The game features several modes, including Road Trip, Free Ride, and Tiki Battle—a bonus first-person shooter game. | |||
| | |forklifts=Since there are two different versions of the game, there are also two different versions of the reach forklift. In the Game Boy Advance version, all forklifts are stationary. On other platforms, the first level features an NPC-controlled forklift that drives around and serves as a game mechanic by lifting and moving a ramp for the player. | ||
}} | |||
| | {{Gallery Game | ||
|gallery_image1=Matt hoffmans pro bmx 2 forklift gba.png | |||
|gallery_caption1=The (rather unusual) stationary GBA version of the forklift | |||
|gallery_image2=Matt hoffmans pro bmx 2 forklift ps2.jpg | |||
Mat Hoffman's Pro BMX 2 is a 2002 BMX video game developed by Rainbow Studios and published by Activision. | |gallery_caption2=The NPC controlled version of the forklift, here seen after delivering the ramp for the player | ||
The game serves as a sequel to Mat Hoffman's Pro BMX and | }} | ||
{{Footer Game | |||
The gameplay involves performing and combining different tricks on a BMX bike, with successful executions adding to the player's score. | |notes= | ||
Enhancements over the previous installment include | |categories=Local Multi-player, Single-player, Sports, Video Games, PlayStation 2, Xbox, GameCube, Game Boy Advance | ||
The game features several modes, including Road Trip, Free Ride, and Tiki | }} | ||
{{Social_Footer}} | |||
Since there are two different versions of the game there are also two different versions of the reach forklift. In the Game Boy Advance version all | |||
Matt hoffmans pro bmx 2 forklift gba.png|The (rather unusual) stationary GBA version of the forklift | |||
Matt hoffmans pro bmx 2 forklift ps2.jpg|The NPC controlled version of the forklift, here seen after delivering the ramp for the player | |||
Latest revision as of 23:19, 17 February 2026
| Mat Hoffman's Pro BMX 2 | |
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| Release | 13. August 2002 |
|---|---|
| Developer(s) | Rainbow Studios |
| Publisher(s) | Activision O2 |
| Platform(s) | PlayStation 2 Xbox GameCube Game Boy Advance |
| Genre(s) | Sports |
| Mode(s) | Single-player Local Multi-player |
Mat Hoffman's Pro BMX 2 is a 2002 BMX video game developed by Rainbow Studios and published by Activision O2. The game serves as a sequel to Mat Hoffman's Pro BMX and allows players to choose from eleven different professional BMX riders, each with unique stats and trick sets.
Gameplay
The gameplay involves performing and combining different tricks on a BMX bike, with successful executions adding to the player's score. Enhancements over the previous installment include a trick tweaking system, a balance meter for grind and lip tricks, and larger, more interactive environments. The game features several modes, including Road Trip, Free Ride, and Tiki Battle—a bonus first-person shooter game.
Forklifts
Since there are two different versions of the game, there are also two different versions of the reach forklift. In the Game Boy Advance version, all forklifts are stationary. On other platforms, the first level features an NPC-controlled forklift that drives around and serves as a game mechanic by lifting and moving a ramp for the player.
Gallery
-
The (rather unusual) stationary GBA version of the forklift
-
The NPC controlled version of the forklift, here seen after delivering the ramp for the player
