Max Payne 2: The Fall of Max Payne: Difference between revisions

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{{DISPLAYTITLE:Max Payne 2: The Fall of Max Payne}}
{{Infobox Game
{| class="wikitable infotable" style="float: right; display: block;  margin: 0px 10px 10px 15px;"
|image=Max Payne 2 cover art.jpg
|colspan="2" style="text-align: center; font-weight: bold; background-color: #EAE4D5;"|<noautolinks>Max Payne 2: The Fall of Max Payne</noautolinks>
|release=2003-10-15
|-
|developers=Remedy Entertainment
|colspan="2"|[[File:Max Payne 2 cover art.jpg|thumb|center|Max Payne 2: The Fall of Max Payne cover art]]
|publishers=Rockstar Games
|-
|platforms=Windows, Xbox, PlayStation 2
|Release||15. October 2003
|genres=Third-person Shooter
|-
|modes=Single-player
|Developer(s)||Remedy Entertainment
}}
|-
{{Content Game
|Publisher(s)||Rockstar Games
|introduction='''Max Payne 2: The Fall of Max Payne''' is a 2003 third-person shooter developed by Remedy Entertainment and published by Rockstar Games. The story follows NYPD detective Max Payne as he is drawn into a series of tragic events involving a group of contract killers known as the Cleaners and the return of Mona Sax.
|-
|gameplay=The game is renowned for its neo-noir storytelling, intense action sequences, and the iconic bullet time mechanic. As Max and Mona work together to uncover the truth, they face numerous challenges leading to a final confrontation with the antagonist, Vlad. The narrative features multiple endings depending on the difficulty level and delves deep into Max's personal struggles and quest for redemption.
|Platform(s)||Windows<br>Xbox<br>PlayStation 2
|forklifts=Several yellow forklifts are found inside the warehouse in Chapter 1: Elevator Doors. While some serve as static decoration, others are involved in scripted events where NPCs drive them into objects in an attempt to kill the player.
|-
}}
|Genre(s)||[[:Category:Third-person Shooter|Third-person Shooter]]
{{Gallery Game
|-
|gallery_image1=Max payne 2 forklift 01.png
|Mode(s)||[[:Category:Single-player|Single-player]]
|gallery_caption1=One of the yellow forklifts spread around the warehouse<ref>S. Derboo, ''The Video Game Forklift Museum'', retrieved 20 June, 2025, from https://samderboo.com/forklifts.php.</ref>
|}
|gallery_image2=Max payne 2 forklift 02.jpg
<noautolinks>
|gallery_caption2=An NPC crashing into the wall in front of Max
Max Payne 2: The Fall of Max Payne is a third-person shooter game developed by Remedy Entertainment and released in 2003.
}}
The game follows Max Payne, an NYPD detective who is drawn into a series of tragic events in New York City. After investigating a series of murders by a group of contract killers known as the Cleaners, Max encounters Mona Sax, who was assumed dead at the end of the previous game.
{{Footer Game
As Max and Mona work together to uncover the truth, they face numerous challenges and enemies, leading to a climax where Max must confront the main antagonist, Vlad.
|notes=<references />
 
|categories=Third-person Shooter, Single-player, Video Games, Windows, Xbox, PlayStation 2
The game is known for its neo-noir storytelling, intense action sequences, and the iconic bullet time mechanic.
}}
It also features a rich narrative with multiple endings, depending on the difficulty level.
{{Social_Footer}}
The story delves into Max's personal struggles and his quest for redemption, making it a significant entry in the Max Payne series.
 
There are several yellow forklifts found inside the warehouse in Chapter 1 - Elevator Doors. Some of them are for decoration only. Others are actually driven by NPC's as scripted events crashing into objects trying to kill the player.
 
<gallery>
Max payne 2 forklift 01.png|One of the yellow forklifts spread around the warehouse<ref>S. Derboo, ''The Video Game Forklift Museum'', retrieved 20 July, 2025, from https://samderboo.com/forklifts.php.</ref>
Max payne 2 forklift 02.jpg|A NPC crashing into the wall in front of Max
</gallery>
</noautolinks>
==Notes==
<references />
 
[[Category:Third-person Shooter]]
[[Category:Single-player]]
[[Category:Video Games]]

Latest revision as of 23:24, 17 February 2026

Max Payne 2: The Fall of Max Payne
Release 15. October 2003
Developer(s) Remedy Entertainment
Publisher(s) Rockstar Games
Platform(s) Windows
Xbox
PlayStation 2
Genre(s) Third-person Shooter
Mode(s) Single-player

Max Payne 2: The Fall of Max Payne is a 2003 third-person shooter developed by Remedy Entertainment and published by Rockstar Games. The story follows NYPD detective Max Payne as he is drawn into a series of tragic events involving a group of contract killers known as the Cleaners and the return of Mona Sax.

Gameplay

The game is renowned for its neo-noir storytelling, intense action sequences, and the iconic bullet time mechanic. As Max and Mona work together to uncover the truth, they face numerous challenges leading to a final confrontation with the antagonist, Vlad. The narrative features multiple endings depending on the difficulty level and delves deep into Max's personal struggles and quest for redemption.

Forklifts

Several yellow forklifts are found inside the warehouse in Chapter 1: Elevator Doors. While some serve as static decoration, others are involved in scripted events where NPCs drive them into objects in an attempt to kill the player.

Gallery

Notes

  1. S. Derboo, The Video Game Forklift Museum, retrieved 20 June, 2025, from https://samderboo.com/forklifts.php.

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