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| {| class="wikitable infotable" style="float: right; display: block; margin: 0px 10px 10px 15px;" | | {{Infobox Game |
| |colspan="2" style="text-align: center; font-weight: bold;"|Half-Life | | |image=Half Life Cover Art.jpg |
| |-
| | |release=1998-11-19 |
| |colspan="2"|[[File:Half Life Cover Art.jpg|thumb|center|Half-Life cover art]]
| | |developers=Valve |
| |-
| | |publishers=Sierra Studios |
| |Release||19. November 1998
| | |platforms=Windows, PlayStation 2, macOS, Linux |
| |- | | |genres=First-person Shooter |
| |Developer(s)||Valve
| | |modes=Single-player, Local Multi-player, Online Multi-player |
| |- | | |label1=Series |
| |Publisher(s)||Sierra Studios
| | |data1=''[[:Category:Half-Life|Half-Life]]'' |
| |- | | }} |
| |Platform(s)||Windows<br>PlayStation 2<br>macOS<br>Linux
| | {{Content Game |
| |- | | |introduction='''Half-Life''' is a 1998 first-person shooter developed by Valve and published by Sierra Studios. The game is set in the Black Mesa Research Facility and follows scientist Gordon Freeman as he struggles to escape following a disastrous resonance cascade. |
| |Genre(s)||[[:Category:First-person Shooter|First-person Shooter]]
| | |gameplay=The game requires the player to perform combat tasks and puzzle solving to advance. Unlike most shooters of its era, ''Half-Life'' tells its story through scripted sequences rather than cutscenes, maintaining a continuous first-person perspective. The game is divided into chapters with seamless transitions between maps, emphasizing an immersive, uninterrupted experience as the player navigates the facility's hazards and alien invaders. |
| |- | | |forklifts=At the beginning of the game, various forklifts branded as ''[[Haihan]]'' can be seen driving around the facility during the tram ride. |
| |Mode(s)||[[:Category:Single-player|Single-player]]<br>[[:Category:Local Multi-player|Local Multi-player]]<br>[[:Category:Online Multi-player|Online Multi-player]]
| | }} |
| |}
| | {{Gallery Game |
| <noautolinks>
| | |gallery_image1=Half life forklift 02.jpg |
| Half-Life is a first-person shooter that requires the player to perform combat tasks and [[:Category:Puzzle|puzzle]] solving to advance through the game. Unlike most first-person shooters at the time, which relied on cut-scene intermissions to detail their plotlines, Half-Life's story is told mostly using scripted sequences (bar one short cutscene), keeping the player in control of the first-person viewpoint. | | |gallery_caption1=Gus on his Haihan forklift |
| | | }} |
| In line with this, the player rarely loses the ability to control the player character, Gordon Freeman, who never speaks and is never actually seen in the game; the player sees "through his eyes" for the entire length of the game. Half-Life has no levels; it instead divides the game into chapters, whose titles briefly appear on screen as the player progresses through the game. With the exception of short loading pauses, progression throughout the game is continuous, with each map directly connecting to the next, with the exception of levels involving teleportation.
| | {{Footer Game |
| | | |categories=First-person Shooter, Local Co-op, Local Multi-player, Online Multi-player, Single-player, Video Games, Windows, PlayStation 2, macOS, Linux, Half-Life |
| The game is set during May 200- in a remote area of New Mexico, USA at the Black Mesa Research Facility; a fictional complex that bears many similarities to both the Los Alamos National Laboratory and Area 51. Early in the morning, Dr.
| | }} |
| The game is full of surprises, continually throwing new obstacles and challenges in your path...
| | {{Social_Footer}} |
| | |
| The numerous scripted events bolster the illusion of reality, and you'll come across detailed scenes that are continually suspenseful.
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| The player takes the perspective of the scientist Gordon Freeman who struggles to escape an underground research facility after a failed experiment causes a massive alien invasion through a dimensional rift, AKA a resonance cascade.
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| | |
| At the beginning of the game, during Freeman's tram ride into Black Mesa, various [[:Category:Forklifts|forklifts]] can be seen driving around the facility. The forklifts follow a scripted path and are all identical to each other. In fact even the drivers of the forklifts are the same model, known as Gus. Gus is based on the janitor from one of the developer's high school. Additionaly, the brand of the forklifts, Haihan, are based on the same developer's wife's name. | |
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| == Expansion packs ==
| |
| Half-Life received three expansion packs, and two of them even included forklifts.
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| | |
| === Blue Shift ===
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| Half-Life Blue Shift is the second expansion pack for the game. It was developed by Gearbox and released 12. June 2001. Similarily to the main game Gus can also here be seen driving around the facility while the protagonist Barney Calhoun is taking the tram through the Black Mesa facility.
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| === Decay ===
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| Another expansion pack developed by Gearbox. It was released 14. November 2001 for the Playstation 2, and is [[:Category:Local Co-op|Local Co-op]] mode only. In Decay, Gus makes a cameo appearance on one of the info-screens, together with some motivational text encouraging for a safer workplace.
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| | |
| == Gallery == | |
| <gallery>
| |
| Half life forklift 01.jpg|Gus (x2) and his forklifts as seen from the tram | |
| Half life forklift 02.jpg|Up close the brand Haihan is clearly visible
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| Half life forklift 03.jpg|We can't disagree with Gus on this one
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| </gallery>
| |
| </noautolinks>
| |
| [[Category:First-person Shooter]]
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| [[Category:Local Co-op]]
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| [[Category:Local Multi-player]]
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| [[Category:Online Multi-player]]
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| [[Category:Single-player]]
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| [[Category:Video Games]]
| |
Half-Life is a 1998 first-person shooter developed by Valve and published by Sierra Studios. The game is set in the Black Mesa Research Facility and follows scientist Gordon Freeman as he struggles to escape following a disastrous resonance cascade.
Gameplay
The game requires the player to perform combat tasks and puzzle solving to advance. Unlike most shooters of its era, Half-Life tells its story through scripted sequences rather than cutscenes, maintaining a continuous first-person perspective. The game is divided into chapters with seamless transitions between maps, emphasizing an immersive, uninterrupted experience as the player navigates the facility's hazards and alien invaders.
Forklifts
At the beginning of the game, various forklifts branded as Haihan can be seen driving around the facility during the tram ride.
Gallery
0
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