Grim Fandango: Difference between revisions
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{ | {{Infobox Game | ||
|image=Grim Fandango artwork.jpg | |||
| | |release=1998-10-30 | ||
|developers=LucasArts | |||
|- | |publishers=LucasArts | ||
|platforms=Windows, Linux, macOS, PlayStation 4, PlayStation Vita, Android, iOS, Nintendo Switch, Xbox One | |||
| | |genres=Adventure | ||
|modes=Single-player | |||
| | }} | ||
{{Content Game | |||
| | |introduction='''Grim Fandango''' is a 1998 adventure game developed and published by LucasArts, directed by Tim Schafer. It is set in the Land of the Dead, a retro-futuristic version of the 1950s, where recently departed souls travel before reaching their final destination. | ||
|gameplay=The story follows Manuel "Manny" Calavera, a travel agent who guides souls on their journey. The game combines elements of the Aztec afterlife with film noir style, drawing influences from films like ''The Maltese Falcon'', ''On the Waterfront'', and ''Casablanca''. | |||
| | Grim Fandango was the first LucasArts adventure game to use 3D computer graphics overlaid on pre-rendered static backgrounds. The game was remastered in January 2015 by Schafer's new developer Double Fine Productions making it playable on modern platforms. | ||
}} | |||
| | {{Gallery Game | ||
|gallery_image1=Grimfandango forklift.jpg | |||
|gallery_caption1=The forklift in Grim Fandango which the player controls for a short sequence of the game<ref>S. Derboo, ''The Video Game Forklift Museum'', retrieved 18 June, 2025, from https://samderboo.com/forklifts.php.</ref> | |||
}} | |||
Grim Fandango is a 1998 | {{Footer Game | ||
It is set in the Land of the Dead, a retro-futuristic version of the 1950s, where recently departed souls travel before reaching their final destination. The story follows Manuel "Manny" Calavera, a travel agent who guides souls on their journey. The game combines elements of the Aztec afterlife with film noir style, drawing influences from films like The Maltese Falcon, On the Waterfront, and Casablanca. | |notes=<references /> | ||
Grim Fandango was the first LucasArts | |categories=Adventure, Single-player, Video Games, Windows, Linux, macOS, PlayStation 4, PlayStation Vita, Android, iOS, Nintendo Switch, Xbox One | ||
}} | |||
The game was | {{Social_Footer}} | ||
Grimfandango forklift.jpg|The forklift in Grim Fandango which the player controls for a short sequence of the game<ref>S. Derboo, ''The Video Game Forklift Museum'', retrieved 18 June, 2025, from https://samderboo.com/forklifts.php.</ref> | |||
= | |||
<references /> | |||
Latest revision as of 01:43, 17 February 2026
| Grim Fandango | |
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| Release | 30. October 1998 |
|---|---|
| Developer(s) | LucasArts |
| Publisher(s) | LucasArts |
| Platform(s) | Windows Linux macOS PlayStation 4 PlayStation Vita Android iOS Nintendo Switch Xbox One |
| Genre(s) | Adventure |
| Mode(s) | Single-player |
Grim Fandango is a 1998 adventure game developed and published by LucasArts, directed by Tim Schafer. It is set in the Land of the Dead, a retro-futuristic version of the 1950s, where recently departed souls travel before reaching their final destination.
Gameplay
The story follows Manuel "Manny" Calavera, a travel agent who guides souls on their journey. The game combines elements of the Aztec afterlife with film noir style, drawing influences from films like The Maltese Falcon, On the Waterfront, and Casablanca. Grim Fandango was the first LucasArts adventure game to use 3D computer graphics overlaid on pre-rendered static backgrounds. The game was remastered in January 2015 by Schafer's new developer Double Fine Productions making it playable on modern platforms.
Gallery
-
The forklift in Grim Fandango which the player controls for a short sequence of the game[1]
Notes
- ↑ S. Derboo, The Video Game Forklift Museum, retrieved 18 June, 2025, from https://samderboo.com/forklifts.php.
