Contra Force: Difference between revisions

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{| class="wikitable infotable" style="float: right; display: block;  margin: 0px 10px 10px 15px;"
{{Infobox Game
|colspan="2" style="text-align: center; font-weight: bold;"|Contra Force
|image=Contraforcecover.gif
|-
|release=1992-09-01
|colspan="2"|[[File:Contraforcecover.gif|thumb|center|Contra Force cover art]]
|developers=Konami
|-
|publishers=Konami
|Release||September 1992
|platforms=NES
|-
|genres=Run & Gun, Action, Platformer
|Developer(s)||Konami
|modes=Single-player, Local Co-op
|-
}}
|Publisher(s)||Konami
{{Content Game
|-
|introduction='''Contra Force''' is a run & gun action platformer developed by Konami for the Nintendo Entertainment System (NES) in 1992. Originally planned as a standalone title called "Arc Hound" in Japan, it was rebranded as a Contra spin-off for its North American release, despite having no narrative ties to the main series.
|Platform(s)||NES
|gameplay=The game features four selectable characters, each with unique weapon configurations, a first for the franchise. The campaign consists of five stages that alternate between traditional side-scrolling (Stages 1, 3, and 5) and top-down overhead perspectives (Stages 2 and 4). Players must fight through waves of enemies and defeat a powerful boss at the end of each stage.
|-
|forklifts=In the side-scrolling warehouse and dock environments, pixelated forklifts appear as static obstacles or environmental set dressing. Their 8-bit design captures the industrial aesthetic common in 90s action games, providing cover or platforms during intense firefights.
|Genre(s)||[[:Category:Run & Gun|Run & Gun]]<br>[[:Category:Action|Action]]<br>[[:Category:Platformer|Platformer]]
}}
|-
{{Gallery Game
|Mode(s)||[[:Category:Single-player|Single-player]]<br>[[:Category:Local Co-op|Local Co-op]]
|gallery_image1=Contraforce forklift.png
|}
|gallery_caption1=Contra Force forklift<ref name="Museum">S. Derboo, ''The Video Game Forklift Museum'', retrieved 16 June, 2025, from https://samderboo.com/forklifts.php.</ref>
}}
{{Footer Game
|notes=<references />
|categories=Action, Platformer, Local Co-op, Single-player, Run & Gun, Video Games, NES
}}
{{Social_Footer}}


Contra Force is a run & gun [[:Category:Action|action]] [[:Category:Platformer|platformer]] video game developed by Konami for the Nintendo Entertainment System (NES) in 1992 in North America.
{{#ifeq: {{FULLPAGENAME}} | Form:Create Game/Preload | | [[Category:Video Games]] }}
It is a spinoff of the Contra series, being the third game in the series released for that console, following the original Contra and Super C, although the game's plot and setting are unrelated to previous entries.
The game was originally scheduled to be released in Japan under the title of Arc Hound, with no ties to the Contra series, but was canceled.
Contra Force is notable for being the first Contra to feature selectable characters with their unique weapon configurations.
The game consists of five stages, with the odd-numbered stages (1, 3, and 5) played from the standard side-view perspective and the even-numbered stages (2 and 4) from an overhead perspective.
The objective is to get to the end of each stage while [[:Category:Fighting|fighting]] enemies and facing a large and powerful boss at the end.
 
<gallery>
Contraforce forklift.png|Contra Force forklift<ref>S. Derboo, ''The Video Game Forklift Museum'', retrieved 16 June, 2025, from https://samderboo.com/forklifts.php.</ref>
</gallery>
 
==Notes==
<references />
 
[[Category:Action]]
[[Category:Platformer]]
[[Category:Local Co-op]]
[[Category:Single-player]]
[[Category:Run & Gun]]
[[Category:Video Games]]

Latest revision as of 16:13, 7 February 2026

Contra Force
Release 1. September 1992
Developer(s) Konami
Publisher(s) Konami
Platform(s) NES
Genre(s) Run & Gun
Action
Platformer
Mode(s) Single-player
Local Co-op

Contra Force is a run & gun action platformer developed by Konami for the Nintendo Entertainment System (NES) in 1992. Originally planned as a standalone title called "Arc Hound" in Japan, it was rebranded as a Contra spin-off for its North American release, despite having no narrative ties to the main series.

Gameplay

The game features four selectable characters, each with unique weapon configurations, a first for the franchise. The campaign consists of five stages that alternate between traditional side-scrolling (Stages 1, 3, and 5) and top-down overhead perspectives (Stages 2 and 4). Players must fight through waves of enemies and defeat a powerful boss at the end of each stage.

Forklifts

In the side-scrolling warehouse and dock environments, pixelated forklifts appear as static obstacles or environmental set dressing. Their 8-bit design captures the industrial aesthetic common in 90s action games, providing cover or platforms during intense firefights.

Gallery

Notes

  1. S. Derboo, The Video Game Forklift Museum, retrieved 16 June, 2025, from https://samderboo.com/forklifts.php.

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