Time Crisis: Difference between revisions

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{| class="wikitable infotable" style="float: right; display: block;  margin: 0px 10px 10px 15px;"
{{Infobox Game
|colspan="2" style="text-align: center; font-weight: bold;"|Time Crisis
|image=Time Crisis logo.png
|-
|release=1995-12-01
|colspan="2"|[[File:Time Crisis logo.png|thumb|center|Time Crisis logo]]
|developers=Namco
|-
|publishers=Bandai Namco Entertainment
|Release||December 1995
|platforms=Arcade, PlayStation
|-
|genres=First-person Shooter
|Developer(s)||Namco
|modes=Single-player, Local Multi-player
|-
}}
|Publisher(s)||Bandai Namco Entertainment
{{Content Game
|-
|introduction='''Time Crisis''' is a 3D first-person rail shooter developed by Namco and released in 1995. It became the foundation for a popular franchise and was later ported to the PlayStation in 1997, famously bundled with the GunCon light gun controller.
|Platform(s)||Arcade<br>Playstation
|gameplay=The game features a unique "duck and cover" mechanic, allowing players to hide behind objects to reload and avoid fire. Players must progress through areas by clearing enemies before a countdown timer reaches zero, as running out of time results in an instant game over. A life recovery system is also present, rewarding players with an extra life unit for every 40 "no-miss" hits achieved.
|-
|forklifts=A yellow forklift appears in the background as the player progresses through the industrial environments of the game.
|Genre(s)||[[:Category:First-person Shooter|First-person Shooter]]
}}
|-
{{Gallery Game
|Mode(s)||[[:Category:Single-player|Single-player]]<br>[[:Category:Local Multi-player|Local Multi-player]]
|gallery_image1=Timecrisis forklift.png
|}
|gallery_caption1=Time Crisis forklift<ref>S. Derboo, ''The Video Game Forklift Museum'', retrieved 17 June, 2025, from https://samderboo.com/forklifts.php.</ref>
 
}}
Time Crisis is a first-person perspective gun game where the player can duck behind objects while moving through the game.
{{Footer Game
The game was released in 1995 and was later ported for the PlayStation in 1997, bundled with the GunCon controller.
|notes=<references />
The game is a 3D first-person rail shooter where the player aims and fires at on-screen enemies with a light gun.
|categories=Single-player, First-person Shooter, Local Multi-player, Video Games, Arcade, PlayStation
The game was almost an immediate hit and became the first arcade game in the popular Time Crisis game series.
}}
The game features a countdown timer, which is recharged by clearing an area of enemies, and running down the clock causes an instant game over.
{{Social_Footer}}
The game also has a life recovery system which gives the player one life unit if 40 no-miss hits are achieved.
 
A yellow forklift appears in the background as the player is progressing through the game.
 
<gallery>
Timecrisis forklift.png|Time Crisis forklift<ref>S. Derboo, ''The Video Game Forklift Museum'', retrieved 17 June, 2025, from https://samderboo.com/forklifts.php.</ref>
</gallery>
 
==Notes==
<references />
 
[[Category:Single-player]]
[[Category:First-person Shooter]]
[[Category:Local Multi-player]]
[[Category:Video Games]]

Latest revision as of 01:03, 18 February 2026

Time Crisis
Release 1. December 1995
Developer(s) Namco
Publisher(s) Bandai Namco Entertainment
Platform(s) Arcade
PlayStation
Genre(s) First-person Shooter
Mode(s) Single-player
Local Multi-player

Time Crisis is a 3D first-person rail shooter developed by Namco and released in 1995. It became the foundation for a popular franchise and was later ported to the PlayStation in 1997, famously bundled with the GunCon light gun controller.

Gameplay

The game features a unique "duck and cover" mechanic, allowing players to hide behind objects to reload and avoid fire. Players must progress through areas by clearing enemies before a countdown timer reaches zero, as running out of time results in an instant game over. A life recovery system is also present, rewarding players with an extra life unit for every 40 "no-miss" hits achieved.

Forklifts

A yellow forklift appears in the background as the player progresses through the industrial environments of the game.

Gallery

Notes

  1. S. Derboo, The Video Game Forklift Museum, retrieved 17 June, 2025, from https://samderboo.com/forklifts.php.

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