Aggressive Inline: Difference between revisions

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{| class="wikitable infotable" style="float: right; display: block;  margin: 0px 10px 10px 15px;"
{{Infobox Game
|colspan="2" style="text-align: center; font-weight: bold;"|Aggressive Inline
|image=Aggressive Inline Coverart.png
|-
|release=2002-05-29
|colspan="2"|[[File:Aggressive Inline Coverart.png|frameless|center|Aggressive Inline cover art]]
|developers=Z-Axis, Full Fat
|-
|publishers=AKA Acclaim
|Release||29. May 2002
|platforms=Xbox, Game Boy Advance, GameCube, PlayStation 2
|-
|genres=Sports
|Developer(s)||Z-Axis<br>Full Fat (GBA)
|modes=Single-player, Local Multi-player
|-
}}
|Publisher(s)||AKA Acclaim
{{Content Game
|-
|introduction=Aggressive Inline is a 2002 sports video game developed by Z-Axis and published by AKA Acclaim, which simulates aggressive inline skating. The game allows players to complete tricks and objectives in open-ended levels, with a focus on performing a wide variety of skating maneuvers. It features 10 top pro skaters, including Taig Khris, Franky Morales, Jaren Grob, Shane Yost, and Chris Edwards, the sport’s founding father.
|Platform(s)||PlayStation 2<br>GameCube<br>Xbox<br>Game Boy Advance
|gameplay=The game includes 9 huge levels filled with rails, ramps, pipes, and surprises, along with 30 to 60 objectives per level. A key gameplay mechanic is the "Juice Meter", which replaces a fixed time limit, draining as the player stands still or after crashing, and can be replenished by performing tricks or collecting juice boxes. The game also includes a Park Editor, allowing players to create their own levels.
|-
|Genre(s)||[[:Category:Sports|Sports]]
|-
|Mode(s)||[[:Category:Single-player|Single-player]]<br>[[:Category:Local Multi-player|Local Multi-player]]
|}


Aggressive Inline is a 2002 sports video game developed by Z-Axis and published by AKA Acclaim, which simulates aggressive inline skating.
There are two versions of the game, developed respectively by Z-Axis and Full Fat. The Game Boy Advance version is the odd one out, featuring different levels and objectives than the other versions. Despite these differences, forklifts appear in both versions.
The game allows players to complete tricks and objectives in open-ended levels, with a focus on performing a wide variety of skating maneuvers.
|forklifts=Luckily, forklifts are present in both the console and Game Boy Advance versions of the game, appearing as environmental objects within certain levels.
It features 10 top pro skaters, including Taig Khris, Franky Morales, Jaren Grob, Shane Yost, and Chris Edwards, the sport’s founding father.
}}
The game includes 9 huge levels filled with rails, ramps, pipes, and surprises, along with 30 to 60 objectives per level.
{{Gallery Game
A key gameplay mechanic is the "Juice Meter," which replaces a fixed time limit, draining as the player stands still or after crashing, and can be replenished by performing tricks or collecting juice boxes.
|gallery_image1=Aggressive inline forklift gamecube.jpg
The game also includes a Park Editor, allowing players to create their own levels.
|gallery_caption1=The forklift from the Museum level, shown in the GameCube version
|gallery_image2=Aggressive inline forklifts gba.png
|gallery_caption2=Forklifts in the Supply Warehouse level featured in the Game Boy Advance version
}}
{{Footer Game
|categories=Video Games, Sports, Single-player, Local Multi-player, PlayStation 2, GameCube, Xbox, Game Boy Advance
}}
{{Social_Footer}}


There are two versions of the game, developed respectively by Z-Axis and Full Fat. The Game Boy Advance version being the odd one out, with different levels and objectives than the others. Luckily, though different, there are forklifts in both versions.
{{#ifeq: {{FULLPAGENAME}} | Form:Create Game/Preload | | [[Category:Video Games]] }}
 
= Gallery =
<gallery>
Aggressive inline forklift gamecube.jpg|The forklift from the Museum level, here seen in the Gamecube version
Aggressive inline forklifts gba.png|Forklifts in the Supply Warehouse level featured in the Game Boy Advance version
</gallery>
 
‎<vote />
 
[[Category:Local Multi-player]]
[[Category:Single-player]]
[[Category:Sports]]
[[Category:Video Games]]

Latest revision as of 15:11, 7 February 2026

Aggressive Inline
Release 29. May 2002
Developer(s) Z-Axis
Full Fat
Publisher(s) AKA Acclaim
Platform(s) Xbox
Game Boy Advance
GameCube
PlayStation 2
Genre(s) Sports
Mode(s) Single-player
Local Multi-player

Aggressive Inline is a 2002 sports video game developed by Z-Axis and published by AKA Acclaim, which simulates aggressive inline skating. The game allows players to complete tricks and objectives in open-ended levels, with a focus on performing a wide variety of skating maneuvers. It features 10 top pro skaters, including Taig Khris, Franky Morales, Jaren Grob, Shane Yost, and Chris Edwards, the sport’s founding father.

Gameplay

The game includes 9 huge levels filled with rails, ramps, pipes, and surprises, along with 30 to 60 objectives per level. A key gameplay mechanic is the "Juice Meter", which replaces a fixed time limit, draining as the player stands still or after crashing, and can be replenished by performing tricks or collecting juice boxes. The game also includes a Park Editor, allowing players to create their own levels.

There are two versions of the game, developed respectively by Z-Axis and Full Fat. The Game Boy Advance version is the odd one out, featuring different levels and objectives than the other versions. Despite these differences, forklifts appear in both versions.

Forklifts

Luckily, forklifts are present in both the console and Game Boy Advance versions of the game, appearing as environmental objects within certain levels.

Gallery

0
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