Mirror's Edge: Difference between revisions

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{| class="wikitable infotable" style="float: right; display: block;  margin: 0px 10px 10px 15px;"
{{Infobox Game
|colspan="2" style="text-align: center; font-weight: bold;"|Mirror's Edge
|image=Mirror's Edge cover art.jpg
|-
|release=2008-11-11
|colspan="2"|[[File:Mirror's Edge cover art.jpg|frameless|center|Mirror's Edge cover art]]
|developers=DICE
|-
|publishers=Electronic Arts
|Release||11. November 2008
|platforms=PlayStation 3, Xbox 360, Windows
|-
|genres=Action, Adventure, Platformer
|Developer(s)||DICE
|modes=Single-player
|-
}}
|Publisher(s)||Electronic Arts
{{Content Game
|-
|introduction='''Mirror's Edge''' is a 2008 action-adventure platformer developed by DICE and published by Electronic Arts. Set in a near-future city, it follows Faith Connors, an underground parkour courier transmitting messages while evading government surveillance.
|Platform(s)||Playstation 3<br>Xbox 360<br>Windows
|gameplay=The game features hundreds of first-person animations to convey Faith's movement, inspired by chase scenes from films like ''Casino Royale''. Powered by Unreal Engine 3 with a custom lighting solution, the game boasts a unique art style utilizing strong primary colors and predominantly white outdoor environments.
|-
The narrative was written by Rhianna Pratchett, with a score by Solar Fields and the main theme "Still Alive" performed by Lisa Miskovsky.
|Genre(s)||[[:Category:Action|Action]]<br>[[:Category:Adventure|Adventure]]<br>[[:Category:Platformer|Platformer]]
}}
|-
{{Gallery Game
|Mode(s)||[[:Category:Single-player|Single-player]]
|gallery_image1=Mirrors edge forklift.jpg
|}
|gallery_caption1=A distinctive yellow forklift can be found within the game<ref>S. Derboo, ''The Video Game Forklift Museum'', retrieved 30 June, 2025, from https://samderboo.com/forklifts.php.</ref>
 
}}
Mirror's Edge is a 2008 [[:Category:Action|action]]-[[:Category:Adventure|adventure]] [[:Category:Platformer|platformer]] developed by DICE and published by Electronic Arts. The game was released for PlayStation 3 and Xbox 360 in November 2008, and for Windows in January 2009. Set in a near-future city, it follows the story of Faith Connors, an underground parkour courier who transmits messages while evading government surveillance.
{{Footer Game
 
|notes=<references />
Inspired by chase scenes featured in Casino Royale and the Bourne films, Mirror's Edge features hundreds of first-person animations to convey Faith's movement and interactions with the environment. Although the game is powered by Unreal Engine 3, a new lighting solution, which is able to better reflect colors and create soft shadows, was created to give the game a unique art style. The game deliberately makes use of strong primary colors, with outdoor environments predominantly featuring white and distinctively lacking in green.
|categories=Action, Adventure, Platformer, Single-player, Video Games, PlayStation 3, Xbox 360, Windows
 
}}
The game was written by Rhianna Pratchett, and its music was composed by electronic music artist Solar Fields, while the main theme song was composed by Swedish producers Rami Yacoub and Arnthor Birgisson and performed by Swedish musician Lisa Miskovsky.
{{Social_Footer}}
 
== Gallery ==
<gallery>
Mirrors edge forklift.jpg|A distinctive yellow forklift can be found within the game<ref>S. Derboo, ''The Video Game Forklift Museum'', retrieved 30 June, 2025, from https://samderboo.com/forklifts.php.</ref>
</gallery>
 
== Notes ==
<references />
 
‎<vote />
 
<comments />
 
[[Category:Action]]
[[Category:Adventure]]
[[Category:Platformer]]
[[Category:Single-player]]
[[Category:Video Games]]

Latest revision as of 23:35, 17 February 2026

Mirror's Edge
Release 11. November 2008
Developer(s) DICE
Publisher(s) Electronic Arts
Platform(s) PlayStation 3
Xbox 360
Windows
Genre(s) Action
Adventure
Platformer
Mode(s) Single-player

Mirror's Edge is a 2008 action-adventure platformer developed by DICE and published by Electronic Arts. Set in a near-future city, it follows Faith Connors, an underground parkour courier transmitting messages while evading government surveillance.

Gameplay

The game features hundreds of first-person animations to convey Faith's movement, inspired by chase scenes from films like Casino Royale. Powered by Unreal Engine 3 with a custom lighting solution, the game boasts a unique art style utilizing strong primary colors and predominantly white outdoor environments. The narrative was written by Rhianna Pratchett, with a score by Solar Fields and the main theme "Still Alive" performed by Lisa Miskovsky.


Gallery

Notes

  1. S. Derboo, The Video Game Forklift Museum, retrieved 30 June, 2025, from https://samderboo.com/forklifts.php.

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