7 Days to Die: Difference between revisions
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{{ | {{Infobox Game | ||
Telltale Publishing|platforms= | |image=7 Days To Die cover art.jpg | ||
|release=2016-06-28 | |||
= | |developers=The Fun Pimps | ||
The goal of ''7 Days to Die'' is to survive for as long as possible while fending off the elements and zombies. The player can either spawn into a randomly generated world or the pre-set world of Navezgane, Arizona. As a survival game, the player character is in constant need of water and food for sustenance, as well as being vulnerable to injury and illness. The game is voxel-based (similar in some aspects to ''Minecraft'', but with smooth terrain), allowing for simple building and destruction of objects in a physics-simulated environment (for example, building a structure with no support such as pillars and walls can lead to its collapse). Objects in the world degrade through use, so the player has to search for or make new tools as the game progresses. The player can also gather and create materials—from nature and the remnants of human civilization—to construct these necessary items. | |publishers=The Fun Pimps, Telltale Publishing | ||
|platforms=Xbox One, Linux, macOS, Windows, Xbox Series, PlayStation 5, PlayStation 4 | |||
= | |genres=Survival, Horror | ||
Green colored forklifts can be found in places like warehouses in the game, though they only act as scenery items. Some players report that the forklifts can be scrapped for resources. | |modes=Single-player, Online Multi-player | ||
}} | |||
{{Content Game | |||
|introduction=7 Days to Die is a survival horror game set in a post-apocalyptic world overrun by zombies, where players must scavenge, craft, and build fortified bases to survive waves of undead that attack every seven in-game days. The game blends first-person shooting, role-playing, and tower defense elements within a destructible voxel-based world, offering both a handcrafted map called Navezgane and randomly generated worlds. While the core goal is to survive as long as possible by preparing for the relentless zombie hordes, the game features deep customization, character progression, and multiplayer options, making it a long-term sandbox experience with no set ending. | |||
|gameplay=The goal of ''7 Days to Die'' is to survive for as long as possible while fending off the elements and zombies. The player can either spawn into a randomly generated world or the pre-set world of Navezgane, Arizona. As a survival game, the player character is in constant need of water and food for sustenance, as well as being vulnerable to injury and illness. The game is voxel-based (similar in some aspects to ''Minecraft'', but with smooth terrain), allowing for simple building and destruction of objects in a physics-simulated environment (for example, building a structure with no support such as pillars and walls can lead to its collapse). Objects in the world degrade through use, so the player has to search for or make new tools as the game progresses. The player can also gather and create materials—from nature and the remnants of human civilization—to construct these necessary items. | |||
|forklifts=Green colored forklifts can be found in places like warehouses in the game, though they only act as scenery items. Some players report that the forklifts can be scrapped for resources. | |||
=== Mods === | === Mods === | ||
The mod [https://7daystodiemods.com/scripts-apocalyptic-vehicles/ Script’s Apocalyptic Vehicles] in ''7 Days to Die'' | The mod [https://7daystodiemods.com/scripts-apocalyptic-vehicles/ Script’s Apocalyptic Vehicles] in ''7 Days to Die'' unlocks the ''Forklift'' as a drivable utility vehicle unlocked at Skill Level 20, offering substantial storage (40 slots) and decent speed, often compared favorably to the Mini Bike, with potential multiplayer use for carrying friends on its forks, making it a solid mid-game transport for hauling loot and survivors. | ||
}} | |||
{{Gallery Game | |||
|gallery_image1=7daystodieForklift2.jpg | |||
|gallery_caption1=The front of a green warehouse forklift | |||
|gallery_image2=7daystodieForklift1.jpg | |||
|gallery_caption2=The rear of a green warehouse forklift | |||
|gallery_image3=7-days-to-die-scripts-apocalyptic-vehicles-additional-screenshot-1.jpg | |||
|gallery_caption3=The drivable Forklift from the mod Script’s Apocalyptic Vehicles | |||
}} | |||
{{Footer Game | |||
|categories=Video Games, Survival, Horror, Single-player, Online Multi-player, Xbox One, Linux, MacOS, Windows, Xbox Series, PlayStation 4, PlayStation 5 | |||
}} | |||
{{Social_Footer}} | |||
{{#ifeq: {{FULLPAGENAME}} | Form:Create Game/Preload | | [[Category:Video Games]] }} | {{#ifeq: {{FULLPAGENAME}} | Form:Create Game/Preload | | [[Category:Video Games]] }} | ||
Latest revision as of 15:08, 7 February 2026
| 7 Days to Die | |
![]() | |
| Release | 28. June 2016 |
|---|---|
| Developer(s) | The Fun Pimps |
| Publisher(s) | The Fun Pimps Telltale Publishing |
| Platform(s) | Xbox One Linux macOS Windows Xbox Series PlayStation 5 PlayStation 4 |
| Genre(s) | Survival Horror |
| Mode(s) | Single-player Online Multi-player |
7 Days to Die is a survival horror game set in a post-apocalyptic world overrun by zombies, where players must scavenge, craft, and build fortified bases to survive waves of undead that attack every seven in-game days. The game blends first-person shooting, role-playing, and tower defense elements within a destructible voxel-based world, offering both a handcrafted map called Navezgane and randomly generated worlds. While the core goal is to survive as long as possible by preparing for the relentless zombie hordes, the game features deep customization, character progression, and multiplayer options, making it a long-term sandbox experience with no set ending.
Gameplay
The goal of 7 Days to Die is to survive for as long as possible while fending off the elements and zombies. The player can either spawn into a randomly generated world or the pre-set world of Navezgane, Arizona. As a survival game, the player character is in constant need of water and food for sustenance, as well as being vulnerable to injury and illness. The game is voxel-based (similar in some aspects to Minecraft, but with smooth terrain), allowing for simple building and destruction of objects in a physics-simulated environment (for example, building a structure with no support such as pillars and walls can lead to its collapse). Objects in the world degrade through use, so the player has to search for or make new tools as the game progresses. The player can also gather and create materials—from nature and the remnants of human civilization—to construct these necessary items.
Forklifts
Green colored forklifts can be found in places like warehouses in the game, though they only act as scenery items. Some players report that the forklifts can be scrapped for resources.
Mods
The mod Script’s Apocalyptic Vehicles in 7 Days to Die unlocks the Forklift as a drivable utility vehicle unlocked at Skill Level 20, offering substantial storage (40 slots) and decent speed, often compared favorably to the Mini Bike, with potential multiplayer use for carrying friends on its forks, making it a solid mid-game transport for hauling loot and survivors.
Gallery
-
The front of a green warehouse forklift
-
The rear of a green warehouse forklift
-
The drivable Forklift from the mod Script’s Apocalyptic Vehicles
