Half-Life: Difference between revisions

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|genres=First-person Shooter
|genres=First-person Shooter
|modes=Single-player, Local Multi-player, Online Multi-player
|modes=Single-player, Local Multi-player, Online Multi-player
|label1=Series
|data1=''[[:Category:Half-Life|Half-Life]]''
}}
}}
{{Content Game
{{Content Game
|introduction='''Half-Life''' is a 1998 first-person shooter developed by Valve and published by Sierra Studios. The game is set in the Black Mesa Research Facility and follows scientist Gordon Freeman as he struggles to escape following a disastrous resonance cascade.
|introduction='''Half-Life''' is a 1998 first-person shooter developed by Valve and published by Sierra Studios. The game is set in the Black Mesa Research Facility and follows scientist Gordon Freeman as he struggles to escape following a disastrous resonance cascade.
|gameplay=The game requires the player to perform combat tasks and puzzle solving to advance. Unlike most shooters of its era, ''Half-Life'' tells its story through scripted sequences rather than cutscenes, maintaining a continuous first-person perspective. The game is divided into chapters with seamless transitions between maps, emphasizing an immersive, uninterrupted experience as the player navigates the facility's hazards and alien invaders.
|gameplay=The game requires the player to perform combat tasks and puzzle solving to advance. Unlike most shooters of its era, ''Half-Life'' tells its story through scripted sequences rather than cutscenes, maintaining a continuous first-person perspective. The game is divided into chapters with seamless transitions between maps, emphasizing an immersive, uninterrupted experience as the player navigates the facility's hazards and alien invaders.
|forklifts=At the beginning of the game, various forklifts can be seen driving around the facility during the tram ride. These forklifts follow scripted paths and are all driven by an identical model known as Gus, based on a janitor from one of the developer's high schools. The brand of the forklifts, Haihan, is named after the same developer's wife.
|forklifts=At the beginning of the game, various forklifts branded as ''[[Haihan]]'' can be seen driving around the facility during the tram ride.
In the expansion pack ''Blue Shift'' (2001), Gus and his forklifts can again be seen during the opening tram ride. In the PlayStation 2 exclusive co-op expansion ''Decay'' (2001), Gus makes a cameo on an info-screen with motivational text for workplace safety.
}}
}}
{{Gallery Game
{{Gallery Game
|gallery_image1=Half life forklift 01.jpg
|gallery_image1=Half life forklift 02.jpg
|gallery_caption1=Gus (x2) and his forklifts as seen from the tram
|gallery_caption1=Gus on his Haihan forklift
|gallery_image2=Half life forklift 02.jpg
|gallery_caption2=Up close the brand Haihan is clearly visible
|gallery_image3=Half life forklift 03.jpg
|gallery_caption3=We can't disagree with Gus on this one
}}
}}
{{Footer Game
{{Footer Game
|notes=
|categories=First-person Shooter, Local Co-op, Local Multi-player, Online Multi-player, Single-player, Video Games, Windows, PlayStation 2, macOS, Linux, Half-Life
|categories=First-person Shooter, Local Co-op, Local Multi-player, Online Multi-player, Single-player, Video Games, Windows, PlayStation 2, macOS, Linux
}}
}}
{{Social_Footer}}
{{Social_Footer}}

Latest revision as of 03:09, 8 March 2026

Half-Life
Release 19. November 1998
Developer(s) Valve
Publisher(s) Sierra Studios
Platform(s) Windows
PlayStation 2
macOS
Linux
Genre(s) First-person Shooter
Mode(s) Single-player
Local Multi-player
Online Multi-player
Series Half-Life

Half-Life is a 1998 first-person shooter developed by Valve and published by Sierra Studios. The game is set in the Black Mesa Research Facility and follows scientist Gordon Freeman as he struggles to escape following a disastrous resonance cascade.

Gameplay

The game requires the player to perform combat tasks and puzzle solving to advance. Unlike most shooters of its era, Half-Life tells its story through scripted sequences rather than cutscenes, maintaining a continuous first-person perspective. The game is divided into chapters with seamless transitions between maps, emphasizing an immersive, uninterrupted experience as the player navigates the facility's hazards and alien invaders.

Forklifts

At the beginning of the game, various forklifts branded as Haihan can be seen driving around the facility during the tram ride.

Gallery

0
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