Fallout 2: Difference between revisions

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|gallery_image1=Fallout2 forkl.jpg
|gallery_image1=Fallout2 forkl.jpg
|gallery_caption1=You can't be a cool gang without a forklift in your backyard.
|gallery_caption1=You can't be a cool gang without a forklift in your backyard.
|gallery_image2=fallout2_scr00006.jpg
|gallery_caption2=Also comes in grey, but still inoperable.
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Latest revision as of 12:25, 14 May 2026

Fallout 2
Release 29. December 1998
Developer(s) Black Isle Studios
Publisher(s) Interplay Productions
Platform(s) Windows
macOS
Genre(s) Roleplaying
Mode(s) Single-player

Fallout 2: A Post Nuclear Role Playing Game is a 1998 role-playing video game developed by Black Isle Studios and published by Interplay Productions. It is a sequel to Fallout (1997), featuring similar graphics and game mechanics.

Gameplay

Fallout 2 is a role-playing video game. The player begins by selecting one of three pre-made characters, or one with player-customized attributes. The protagonist, known as the Chosen One, has seven primary statistics that the player can set: strength, perception, endurance, charisma, intelligence, agility, and luck.

In Fallout 2, the player explores the game world from a trimetric perspective and interacts with non-player characters (NPCs). Characters vary in their amount of dialogue; some say short messages, while others speak at length. Certain characters are illustrated with 3D models, known as "talking heads", during conversations.

Combat is turn based and uses an action-point system, the number of action points that are available depending on certain perks and the player's allocation in the agility statistic.

Forklifts

Old looking forklifts are present at a few spots in game, they are simply used as decoration and have no impact on the gameplay.

Gallery




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