Tomb Raider Chronicles: Difference between revisions
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The game is set across four brief, but varying flashbacks, with the first being Lara's conquest of the Philosopher's Stone in Rome, where she meets up with Larson and Pierre for the first time. | The game is set across four brief, but varying flashbacks, with the first being Lara's conquest of the Philosopher's Stone in Rome, where she meets up with Larson and Pierre for the first time. | ||
The game is unique in that none of the action occurs in the present day; instead, the game is set across four brief, but varying flashbacks. | The game is unique in that none of the [[:Category:Action|action]] occurs in the present day; instead, the game is set across four brief, but varying flashbacks. | ||
The game by itself is very short, with a total number of 13 levels, making it the shortest game made under Core Design. | The game by itself is very short, with a total number of 13 levels, making it the shortest game made under Core Design. | ||
<gallery> | <gallery> | ||
Tombraiderchronicles forklift.png|A yellow forklift which can be used as a platform in the game<ref>S. Derboo, ''The Video Game Forklift Museum'', retrieved 19 | Tombraiderchronicles forklift.png|A yellow forklift which can be used as a platform in the game<ref>S. Derboo, ''The Video Game Forklift Museum'', retrieved 19 June, 2025, from https://samderboo.com/forklifts.php.</ref> | ||
</gallery> | </gallery> | ||
Revision as of 16:31, 30 June 2025
| Tomb Raider Chronicles | |
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| Release | 17. November 2000 |
| Developer(s) | Core Design |
| Publisher(s) | Eidos Interactive |
| Platform(s) | PlayStation Windows Dreamcast Mac OS |
| Genre(s) | Action Adventure Platformer |
| Mode(s) | Single-player |
Tomb Raider Chronicles is the fifth game in the Tomb Raider series and the sequel to Tomb Raider: The Last Revelation. It was developed by Core Design and published by Eidos Interactive. The game was originally released in 2000 for PC, Sega Dreamcast and PlayStation. The game consists of four sub-adventures and takes Lara to Rome, a Russian submarine base, a haunted island called the Black Isle in Ireland, and a high-tech building in New York. Secrets in Tomb Raider Chronicles are represented by a Golden Rose (much like the dragons in Tomb Raider II).
The game is set across four brief, but varying flashbacks, with the first being Lara's conquest of the Philosopher's Stone in Rome, where she meets up with Larson and Pierre for the first time. The game is unique in that none of the action occurs in the present day; instead, the game is set across four brief, but varying flashbacks. The game by itself is very short, with a total number of 13 levels, making it the shortest game made under Core Design.
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A yellow forklift which can be used as a platform in the game[1]
Notes
- ↑ S. Derboo, The Video Game Forklift Museum, retrieved 19 June, 2025, from https://samderboo.com/forklifts.php.
