Max Payne: Difference between revisions
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Maxpayne forklift.png|A yellow forklift in Max Payne<ref>S. Derboo, ''The Video Game Forklift Museum'', retrieved 19 | Maxpayne forklift.png|A yellow forklift in Max Payne<ref>S. Derboo, ''The Video Game Forklift Museum'', retrieved 19 June, 2025, from https://samderboo.com/forklifts.php.</ref> | ||
Maxpayne gba forklift.png|The Game Boy Advance version of the forklift<ref>S. Derboo, ''The Video Game Forklift Museum'', retrieved 19 | Maxpayne gba forklift.png|The Game Boy Advance version of the forklift<ref>S. Derboo, ''The Video Game Forklift Museum'', retrieved 19 June, 2025, from https://samderboo.com/forklifts.php.</ref> | ||
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Revision as of 15:39, 30 June 2025
| Max Payne | |
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| Release | 25. July 2001 |
| Developer(s) | Remedy Entertainment |
| Publisher(s) | Gathering of Developers Rockstar Games |
| Platform(s) | Windows PlayStation 2 Xbox Mac OS X Game Boy Advance iOS Android |
| Genre(s) | Third-person Shooter |
| Mode(s) | Single-player |
Max Payne is a 2001 third-person shooter game developed by Remedy Entertainment. The game follows the story of Max Payne, a former NYPD detective who becomes an undercover DEA agent after his wife and newborn daughter are murdered by drug addicts high on a designer drug called "Valkyr". As he investigates the drug trade, Max becomes entangled in a complex conspiracy involving a major pharmaceutical company, organized crime, and a secret society.
The game features a gritty neo-noir style and uses graphic novel panels with voice-overs as its primary means of storytelling, drawing inspiration from hard-boiled detective novels.
The Game Boy Advance version is different from the others as it features an isometric view, but the story and many of the gameplay elements remains the same.
Notes
- ↑ S. Derboo, The Video Game Forklift Museum, retrieved 19 June, 2025, from https://samderboo.com/forklifts.php.
- ↑ S. Derboo, The Video Game Forklift Museum, retrieved 19 June, 2025, from https://samderboo.com/forklifts.php.
