Mirror's Edge: Difference between revisions

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Mirror's Edge is a 2008 action-adventure platformer developed by DICE and published by Electronic Arts. The game was released for PlayStation 3 and Xbox 360 in November 2008, and for Windows in January 2009. Set in a near-future city, it follows the story of Faith Connors, an underground parkour courier who transmits messages while evading government surveillance.
Mirror's Edge is a 2008 [[:Category:Action|action]]-[[:Category:Adventure|adventure]] [[:Category:Platformer|platformer]] developed by DICE and published by Electronic Arts. The game was released for PlayStation 3 and Xbox 360 in November 2008, and for Windows in January 2009. Set in a near-future city, it follows the story of Faith Connors, an underground parkour courier who transmits messages while evading government surveillance.


Inspired by chase scenes featured in Casino Royale and the Bourne films, Mirror's Edge features hundreds of first-person animations to convey Faith's movement and interactions with the environment. Although the game is powered by Unreal Engine 3, a new lighting solution, which is able to better reflect colors and create soft shadows, was created to give the game a unique art style. The game deliberately makes use of strong primary colors, with outdoor environments predominantly featuring white and distinctively lacking in green.
Inspired by chase scenes featured in Casino Royale and the Bourne films, Mirror's Edge features hundreds of first-person animations to convey Faith's movement and interactions with the environment. Although the game is powered by Unreal Engine 3, a new lighting solution, which is able to better reflect colors and create soft shadows, was created to give the game a unique art style. The game deliberately makes use of strong primary colors, with outdoor environments predominantly featuring white and distinctively lacking in green.
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Mirrors edge forklift.jpg|A distinctive yellow forklift can be found within the game<ref>S. Derboo, ''The Video Game Forklift Museum'', retrieved 30 July, 2025, from https://samderboo.com/forklifts.php.</ref>
Mirrors edge forklift.jpg|A distinctive yellow forklift can be found within the game<ref>S. Derboo, ''The Video Game Forklift Museum'', retrieved 30 June, 2025, from https://samderboo.com/forklifts.php.</ref>
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Revision as of 14:56, 30 June 2025

Mirror's Edge
Mirror's Edge cover art
Release 11. November 2008
Developer(s) DICE
Publisher(s) Electronic Arts
Platform(s) Playstation 3
Xbox 360
Windows
Genre(s) Action
Adventure
Platformer
Mode(s) Single-player

Mirror's Edge is a 2008 action-adventure platformer developed by DICE and published by Electronic Arts. The game was released for PlayStation 3 and Xbox 360 in November 2008, and for Windows in January 2009. Set in a near-future city, it follows the story of Faith Connors, an underground parkour courier who transmits messages while evading government surveillance.

Inspired by chase scenes featured in Casino Royale and the Bourne films, Mirror's Edge features hundreds of first-person animations to convey Faith's movement and interactions with the environment. Although the game is powered by Unreal Engine 3, a new lighting solution, which is able to better reflect colors and create soft shadows, was created to give the game a unique art style. The game deliberately makes use of strong primary colors, with outdoor environments predominantly featuring white and distinctively lacking in green.

The game was written by Rhianna Pratchett, and its music was composed by electronic music artist Solar Fields, while the main theme song was composed by Swedish producers Rami Yacoub and Arnthor Birgisson and performed by Swedish musician Lisa Miskovsky.

Notes

  1. S. Derboo, The Video Game Forklift Museum, retrieved 30 June, 2025, from https://samderboo.com/forklifts.php.