Metal Gear Rising: Revengeance: Difference between revisions
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|colspan="2" style="text-align: center; font-weight: bold | |colspan="2" style="text-align: center; font-weight: bold;"|Metal Gear Rising: Revengeance | ||
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|colspan="2"|[[File:Metal Gear Rising Revengeance box artwork.jpg|thumb|center|Metal Gear Rising: Revengeance cover art]] | |colspan="2"|[[File:Metal Gear Rising Revengeance box artwork.jpg|thumb|center|Metal Gear Rising: Revengeance cover art]] | ||
Revision as of 23:04, 8 July 2025
| Metal Gear Rising: Revengeance | |
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| Release | 19. February 2013 |
| Developer(s) | PlatinumGames |
| Publisher(s) | Konami |
| Platform(s) | Playstation 3 Xbox 360 Windows OS X |
| Genre(s) | Action Adventure Hack & Slash |
| Mode(s) | Single-player |
Metal Gear Rising: Revengeance is a hack and slash action game developed by PlatinumGames and produced by Kojima Productions, released in 2013.
The game follows Raiden, a cyborg ninja who uses a high-frequency katana blade to cut through enemies and environmental objects.
The gameplay focuses on fast-paced combat, with a unique Blade Mode that allows for precise cuts and a physics-based cutting system.
The story is set four years after the events of Metal Gear Solid 4 and explores themes of revenge and he use of child soldiers.
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Yeah, this forklift looks sturdy enough[1]
Notes
- ↑ S. Derboo, The Video Game Forklift Museum, retrieved 30 June, 2025, from https://samderboo.com/forklifts.php.
