Contra Force: Difference between revisions

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|colspan="2" style="text-align: center; font-weight: bold;"|Contra Force
|colspan="2" style="text-align: center; font-weight: bold;"|Contra Force
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|colspan="2"|[[File:Contraforcecover.gif|thumb|center|Contra Force cover art]]
|colspan="2"|[[File:Contraforcecover.gif|frameless|center|Contra Force cover art]]
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|Release||September 1992
|Release||September 1992
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The objective is to get to the end of each stage while [[:Category:Fighting|fighting]] enemies and facing a large and powerful boss at the end.
The objective is to get to the end of each stage while [[:Category:Fighting|fighting]] enemies and facing a large and powerful boss at the end.


== Gallery ==
<gallery>
<gallery>
Contraforce forklift.png|Contra Force forklift<ref>S. Derboo, ''The Video Game Forklift Museum'', retrieved 16 June, 2025, from https://samderboo.com/forklifts.php.</ref>
Contraforce forklift.png|Contra Force forklift<ref>S. Derboo, ''The Video Game Forklift Museum'', retrieved 16 June, 2025, from https://samderboo.com/forklifts.php.</ref>
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==Notes==
==Notes==
<references />
<references />
‎<vote />
<comments />


[[Category:Action]]
[[Category:Action]]

Revision as of 20:16, 9 January 2026

Contra Force
Contra Force cover art
Contra Force cover art
Release September 1992
Developer(s) Konami
Publisher(s) Konami
Platform(s) NES
Genre(s) Run & Gun
Action
Platformer
Mode(s) Single-player
Local Co-op

Contra Force is a run & gun action platformer video game developed by Konami for the Nintendo Entertainment System (NES) in 1992 in North America. It is a spinoff of the Contra series, being the third game in the series released for that console, following the original Contra and Super C, although the game's plot and setting are unrelated to previous entries. The game was originally scheduled to be released in Japan under the title of Arc Hound, with no ties to the Contra series, but was canceled. Contra Force is notable for being the first Contra to feature selectable characters with their unique weapon configurations. The game consists of five stages, with the odd-numbered stages (1, 3, and 5) played from the standard side-view perspective and the even-numbered stages (2 and 4) from an overhead perspective. The objective is to get to the end of each stage while fighting enemies and facing a large and powerful boss at the end.

Gallery

Notes

  1. S. Derboo, The Video Game Forklift Museum, retrieved 16 June, 2025, from https://samderboo.com/forklifts.php.

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