Half-Life 2: Episode Two

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Revision as of 13:09, 8 March 2026 by Admin (talk | contribs) (Created page with "{{Infobox Game |image=Half-Life 2 Episode Two title.jpg |release=2007-10-10 |developers=Valve |publishers=Valve |platforms=Windows, Linux, PlayStation 3, Xbox 360, macOS |genres=First-person Shooter |modes=Single-player |label1=Series |data1=''Half-Life'' }} {{Content Game |introduction='''Half-Life 2: Episode Two''' is the second chapter in Valve's episodic continuation of the Half-Life 2 story. It follows Gordon Freeman and Alyx Vance as they es...")

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Half-Life 2: Episode Two
Release 10. October 2007
Developer(s) Valve
Publisher(s) Valve
Platform(s) Windows
Linux
PlayStation 3
Xbox 360
macOS
Genre(s) First-person Shooter
Mode(s) Single-player
Series Half-Life

Half-Life 2: Episode Two is the second chapter in Valve's episodic continuation of the Half-Life 2 story. It follows Gordon Freeman and Alyx Vance as they escape the ruins of City 17 and journey through the wild, post-apocalyptic landscapes beyond. Their mission is to reach a Resistance stronghold called White Forest, where they hope to stop the Combine from opening a massive portal to their home dimension. The game features expansive outdoor environments, intense vehicle-based combat, and new enemy types like the fast-moving Hunter synth and the aggressive Antlion Worker. As the story unfolds, players confront larger battles, solve environmental puzzles, and uncover deeper secrets about the Combine’s plans.

Gameplay

The player takes control of Gordon Freeman as he and Alyx Vance escape the ruins of the Citadel.

Forklifts

The game features the Forklift (Half-Life: E2). There are two confirmed forklift sightings in the game. One acts purely as a scenery item, while the other one can be interacted with to raise a platform so the player can traverse shelfs inside a small warehouse. To raise the platform the player simply need to pull the lever inside the forklift.

Gallery

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