Halo: Reach
Halo: Reach is a first-person shooter video game set in the Halo universe and serves as a direct prequel to Halo: Combat Evolved, depicting the Fall of Reach. The game was developed by Bungie, LLC. and published by Microsoft Game Studios for the Xbox 360 console. It was released on September 14, 2010, in North America, Europe, Australia, Brazil, and Asia. The campaign in Halo: Reach consists of eleven levels, ten of which are playable, and follows Noble Team, a squad of SPARTAN-III Commandos, as they fight against the Covenant during the Fall of Reach. The story begins with Noble Six, a customizable Spartan, joining the team and embarking on missions to defend Reach from the Covenant invasion. The game's narrative is set in the year 2552, during the Covenant invasion of the Human colony world Reach, which serves as the main military center of the UNSC. The game's final mission sees Noble Six left on Reach to defend the UNSC Pillar of Autumn, ultimately leading to the ship's escape and the beginning of the events in Halo: Combat Evolved. The post-credits scene shows Noble Six's last stand against overwhelming Covenant forces, ending with the Spartan's helmet left on the ground in a shot that mirrors the game's opening scene. The game is considered by many to be the greatest Halo game of all time, with a strong plot and excellent pacing.
The forklift in Halo: Reach is a civilian vehicle that was introduced as a drivable option for players, adding a unique and humorous element to the game. Manufactured by Traxus Heavy Industries, the S-2 Traxus Cargo Transporter is a simple and utilitarian forklift designed for lifting and transporting heavy objects. In the game, it appears in several campaign levels and the Firefight map Courtyard.
Despite its slow speed, the forklift is extremely explosive and can be used strategically as a mobile explosive device. Players can position it in choke points and use grenades to create powerful explosions that can kill enemies. However, due to its lack of speed and defensive capabilities, it is largely considered useless in gameplay, except for its comedic and novelty value.
The forklift gained a significant following among fans, becoming a meme and a symbol of the game's quirky and unconventional elements. It was first revealed at San Diego Comic Con and was noted for its uselessness but fun factor. The vehicle's inclusion in the game was initially planned to have features like raising and lowering its tines, but this was cut due to being deemed "crazy and pointless".
Overall, the forklift in Halo: Reach is a unique and memorable part of the game, appreciated for its humor and the community's affection for it.
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An unoccupied S-2 Traxus Cargo Transporter in Halo: Reach
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Forklift in heat
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Forklift sumo
The forklift in Halo: Reach is a civilian vehicle that was introduced as a drivable option for players, adding a unique and humorous element to the game. Manufactured by Traxus Heavy Industries, the S-2 Traxus Cargo Transporter is a simple and utilitarian forklift designed for lifting and transporting heavy objects. In the game, it appears in several campaign levels and the Firefight map Courtyard.
Despite its slow speed, the forklift is extremely explosive and can be used strategically as a mobile explosive device. Players can position it in choke points and use grenades to create powerful explosions that can kill enemies. However, due to its lack of speed and defensive capabilities, it is largely considered useless in gameplay, except for its comedic and novelty value.
The forklift gained a significant following among fans, becoming a meme and a symbol of the game's quirky and unconventional elements. It was first revealed at San Diego Comic Con and was noted for its uselessness but fun factor. The vehicle's inclusion in the game was initially planned to have features like raising and lowering its tines, but this was cut due to being deemed "crazy and pointless".
Overall, the forklift in Halo: Reach is a unique and memorable part of the game, appreciated for its humor and the community's affection for it.
