Half-Life
| Half-Life | |
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| Release | 19. November 1998 |
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| Developer(s) | Valve |
| Publisher(s) | Sierra Studios |
| Platform(s) | Windows PlayStation 2 macOS Linux |
| Genre(s) | First-person Shooter |
| Mode(s) | Single-player Local Multi-player Online Multi-player |
Half-Life is a 1998 first-person shooter developed by Valve and published by Sierra Studios. The game is set in the Black Mesa Research Facility and follows scientist Gordon Freeman as he struggles to escape following a disastrous resonance cascade.
Gameplay
The game requires the player to perform combat tasks and puzzle solving to advance. Unlike most shooters of its era, Half-Life tells its story through scripted sequences rather than cutscenes, maintaining a continuous first-person perspective. The game is divided into chapters with seamless transitions between maps, emphasizing an immersive, uninterrupted experience as the player navigates the facility's hazards and alien invaders.
Forklifts
At the beginning of the game, various forklifts can be seen driving around the facility during the tram ride. These forklifts follow scripted paths and are all driven by an identical model known as Gus, based on a janitor from one of the developer's high schools. The brand of the forklifts, Haihan, is named after the same developer's wife. In the expansion pack Blue Shift (2001), Gus and his forklifts can again be seen during the opening tram ride. In the PlayStation 2 exclusive co-op expansion Decay (2001), Gus makes a cameo on an info-screen with motivational text for workplace safety.
Gallery
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Gus (x2) and his forklifts as seen from the tram
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Up close the brand Haihan is clearly visible
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We can't disagree with Gus on this one
