Dead or Alive 5: Difference between revisions
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{ | {{Infobox Game | ||
| | |image=Art cover of Dead or Alive 5.png | ||
|release=2012-09-25 | |||
|developers=Team Ninja | |||
|- | |publishers=Tecmo Koei | ||
| | |platforms=PlayStation 3, Xbox 360 | ||
| | |genres=Fighting | ||
| | |modes=Single-player, Online Multi-player | ||
|- | }} | ||
| | {{Content Game | ||
|introduction='''Dead or Alive 5''' is a fighting game developed by Team Ninja and published by Tecmo Koei. As the fifth main entry in the series, it marked the franchise's return to multi-platform releases. The game is set two years after Dead or Alive 4, following the interweaving stories of the DOA tournament participants and the high-stakes hunt for Kasumi's malevolent clone. | |||
| | |gameplay=The title introduces the "Critical" system, including Critical Stuns, Combos, and Bursts, alongside Power Blows that allow players to trigger cinematic environmental "Danger Zone" transitions. The roster features classic DOA fighters alongside guest characters from Sega's Virtua Fighter series. Modes include a comprehensive Story mode, Online play with ranked matches, and a robust Training mode for mastering complex frame data. | ||
|- | |forklifts=In certain industrial and military-themed stages, forklifts appear as part of the interactive background scenery. These heavy vehicles contribute to the "Danger Zone" aesthetic, where fighters can be knocked into environmental hazards for extra damage, proving that even in a world-class martial arts tournament, proper warehouse safety is a secondary concern to a well-placed kick. | ||
}} | |||
| | {{Gallery Game | ||
| | |gallery_image1=Dead or alive 5 forklift.jpg | ||
|gallery_caption1=When your nation's military spending is based entirely on forklifts<ref name="Museum">S. Derboo, ''The Video Game Forklift Museum'', retrieved 30 June, 2025, from https://samderboo.com/forklifts.php.</ref> | |||
}} | |||
{{Footer Game | |||
|notes=<references /> | |||
|categories=Fighting, Online Multi-player, Single-player, Video Games, PlayStation 3, Xbox 360 | |||
}} | |||
{{Social_Footer}} | |||
{{#ifeq: {{FULLPAGENAME}} | Form:Create Game/Preload | | [[Category:Video Games]] }} | |||
[[Category:Video Games]] | |||
Latest revision as of 16:22, 7 February 2026
| Dead or Alive 5 | |
|
| |
| Release | 25. September 2012 |
|---|---|
| Developer(s) | Team Ninja |
| Publisher(s) | Tecmo Koei |
| Platform(s) | PlayStation 3 Xbox 360 |
| Genre(s) | Fighting |
| Mode(s) | Single-player Online Multi-player |
Dead or Alive 5 is a fighting game developed by Team Ninja and published by Tecmo Koei. As the fifth main entry in the series, it marked the franchise's return to multi-platform releases. The game is set two years after Dead or Alive 4, following the interweaving stories of the DOA tournament participants and the high-stakes hunt for Kasumi's malevolent clone.
Gameplay
The title introduces the "Critical" system, including Critical Stuns, Combos, and Bursts, alongside Power Blows that allow players to trigger cinematic environmental "Danger Zone" transitions. The roster features classic DOA fighters alongside guest characters from Sega's Virtua Fighter series. Modes include a comprehensive Story mode, Online play with ranked matches, and a robust Training mode for mastering complex frame data.
Forklifts
In certain industrial and military-themed stages, forklifts appear as part of the interactive background scenery. These heavy vehicles contribute to the "Danger Zone" aesthetic, where fighters can be knocked into environmental hazards for extra damage, proving that even in a world-class martial arts tournament, proper warehouse safety is a secondary concern to a well-placed kick.
Gallery
-
When your nation's military spending is based entirely on forklifts[1]
Notes
- ↑ S. Derboo, The Video Game Forklift Museum, retrieved 30 June, 2025, from https://samderboo.com/forklifts.php.
