Dead or Alive 5: Difference between revisions

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|colspan="2" style="text-align: center; font-weight: bold;"|Dead or Alive 5
|colspan="2" style="text-align: center; font-weight: bold;"|Dead or Alive 5
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|colspan="2"|[[File:Art cover of Dead or Alive 5.png|thumb|center|Dead or Alive 5 cover art]]
|colspan="2"|[[File:Art cover of Dead or Alive 5.png|frameless|center|Dead or Alive 5 cover art]]
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|Release||25. September 2012
|Release||25. September 2012
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Dead or Alive 5 is a 2012 [[:Category:Fighting|Fighting]] game developed by Team Ninja and published by Tecmo Koei for the PlayStation 3 and Xbox 360. It is the fifth main entry in the Dead or Alive fighting series and the first to have a multi-platform release since Dead or Alive 2.
Dead or Alive 5 is a 2012 [[:Category:Fighting|fighting]] game developed by Team Ninja and published by Tecmo Koei for the PlayStation 3 and Xbox 360. It is the fifth main entry in the Dead or Alive fighting series and the first to have a multi-platform release since Dead or Alive 2.


The game features guest characters from Sega's Virtua Fighter series and introduces new gameplay mechanics, including Critical Stuns, Critical Combos, and Critical Bursts.
The game features guest characters from Sega's Virtua Fighter series and introduces new gameplay mechanics, including Critical Stuns, Critical Combos, and Critical Bursts.
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The game's plot is set two years after the events of Dead or Alive 4, focusing on the interrelating stories of various characters in connection to the new DOA tournament and the continuing hunt for Kasumi's evil clone.
The game's plot is set two years after the events of Dead or Alive 4, focusing on the interrelating stories of various characters in connection to the new DOA tournament and the continuing hunt for Kasumi's evil clone.


== Gallery ==
<gallery>
<gallery>
Dead or alive 5 forklift.jpg|When your nation's military spending is based entirely on forklifts<ref>S. Derboo, ''The Video Game Forklift Museum'', retrieved 30 June, 2025, from https://samderboo.com/forklifts.php.</ref>
Dead or alive 5 forklift.jpg|When your nation's military spending is based entirely on forklifts<ref>S. Derboo, ''The Video Game Forklift Museum'', retrieved 30 June, 2025, from https://samderboo.com/forklifts.php.</ref>
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== Notes ==
== Notes ==
<references />
<references />
‎<vote />
<comments />


[[Category:Fighting]]
[[Category:Fighting]]

Revision as of 20:20, 9 January 2026

Dead or Alive 5
Dead or Alive 5 cover art
Dead or Alive 5 cover art
Release 25. September 2012
Developer(s) Team Ninja
Publisher(s) Tecmo Koei
Platform(s) Playstation 3
Xbox 360
Genre(s) Fighting
Mode(s) Single-player
Online Multi-player

Dead or Alive 5 is a 2012 fighting game developed by Team Ninja and published by Tecmo Koei for the PlayStation 3 and Xbox 360. It is the fifth main entry in the Dead or Alive fighting series and the first to have a multi-platform release since Dead or Alive 2.

The game features guest characters from Sega's Virtua Fighter series and introduces new gameplay mechanics, including Critical Stuns, Critical Combos, and Critical Bursts.

Dead or Alive 5 also includes four main modes: Story, Fighting, Online, and Extras, with an improved Training Mode.

The game's plot is set two years after the events of Dead or Alive 4, focusing on the interrelating stories of various characters in connection to the new DOA tournament and the continuing hunt for Kasumi's evil clone.

Gallery

Notes

  1. S. Derboo, The Video Game Forklift Museum, retrieved 30 June, 2025, from https://samderboo.com/forklifts.php.

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